Océane Famechon
Narrative Game Designer
Conditions of the projects: 4 months internship at EODE Studio
My role on this project:
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Game Designer
What did I learn:
Learn and adapt my Game Design Documents to ones that already exist.
Update existing documentation.
The ways of indi game production.
What did I do during this internship?
Due to a Non-Disclosure Agreement (NDA), I cannot disclose specific details about this project.
However, I contributed significantly to its development through various roles, including:
Design Documentation: Created a comprehensive design document that outlined gameplay mechanics, user experience, and project goals to find an editor.
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Event Participation: Helped manage a stand at the Utopiales in Nantes, engaging with attendees and promoting our project within the gaming community.
This internship reinforced my ability to collaborate effectively within a team while adhering to confidentiality agreements.